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The Shape of Evil Has Changed: And the Absolute and Ultimate Universes Know It

George SerranoComment

Evil in comics isn’t what it used to be. No longer just a masked villain with a doomsday device or a color-coded costume, modern villainy is structural, insidious, and embedded into the systems that shape society. It doesn’t just strike—it manipulates, deceives, and traps people in networks they may never even see.

Propaganda, secret cabals, financial exploitation, militarized oversight, and ideological manipulation have all become forms of villainy in the Marvel Ultimate Universe (Earth-6160) and the DC Absolute Universe (Alpha-World). Writers like Jonathan Hickman and Scott Snyder use these universes to explore evil as a system, not just a person, giving readers a mirror to reflect on power, control, and the complexity of oppression.


Alternate Universes Break Free of the Status Quo

In the main continuities of Marvel and DC, heroes always reset to familiar roles. Stories entertain without destabilizing the world, favoring repetition over lasting consequences. Alternate universes, however, allow permanence and meaningful stakes. In Earth-6160 and the Absolute Universe, heroism must contend with systems of power, and villainy is procedural and systemic. Heroes cannot simply punch a villain into submission—they must dismantle networks, expose corruption, and survive environments designed to crush them.


Shared Themes: How Modern Villainy Works

Both universes tackle similar ideas, showing that the most dangerous evil is woven into the institutions we rely on. Propaganda shapes perception, convincing civilians to support policies and leaders they might otherwise question. Secret cabals and elite councils manipulate governments, corporations, and militaries from the shadows.

Capitalism and corporate power trap populations in cycles of dependency and exploitation. Militarized enforcement ensures obedience, punishing those who step out of line. Ideology and belief bind communities to destructive agendas, turning loyalty into a weapon. In both Earth-6160 and the Absolute Universe, villainy is systemic, omnipresent, and often invisible, forcing heroes to operate on multiple levels at once—tactical, strategic, and moral.


Ultimate Universe (Earth-6160): Evil as Control and Cabal

Jonathan Hickman’s Ultimate Universe presents a terrifying vision of society engineered for oppression. The Maker, an alternate Reed Richards obsessed with total control, has built a world where superheroes cannot rise without dismantling the systems themselves. His Cabal is a council of elites coordinating governments, corporations, and militaries to maintain dominance.

Wilson Fisk, running The Paper, manipulates information and perception, shaping public opinion to ensure compliance. Nick Fury acts as the enforcer, tasked with suppressing civilians who resist or question authority. Even resistance movements like the Omega Men can be illusions, designed to give people hope while keeping the status quo intact.

Other examples of systemic manipulation appear across the Ultimate Universe. In Ultimate X-Men, extremist cults exploit mutants, recruiting them through ideology and emotional manipulation. These groups demonstrate that loyalty and belief can be weaponized, showing that power can operate through social control rather than brute force. In Ultimate Black Panther, nationalist factions within Wakanda manipulate political and ideological structures to consolidate authority, turning patriotism into a tool of oppression. False flag attacks, such as those in Ultimate Universe #1, create crises that justify heightened enforcement and surveillance, illustrating how manufactured threats can cement power in place.

Heroes in Earth-6160 must navigate all of these layers, confronting evil not just as a person, but as an entire system.


The Absolute Universe: Evil as Chaos, Exploitation, and Sadism

The Absolute Universe approaches villainy differently, emphasizing instability, deprivation, and cruelty. Darkseid’s influence reshapes reality, stripping heroes of the foundations they would normally rely on. Absolute Batman grows up without inherited wealth, Absolute Superman loses the guidance of the Kents, and Absolute Wonder Woman is raised in conflict instead of peace. Survival itself becomes a measure of heroism.

Villainy in the Absolute Universe is both personal and systemic. Absolute Joker is not merely chaotic—he is wealthy, cunning, and sadistic, exploiting systems to perpetuate suffering while staying in the shadows. Absolute Ra’s al Ghul manipulates ideological networks, spreading destruction through institutions rather than brute force. Even the Omega Men in Absolute Superman appear to resist injustice while secretly preserving deeper systems of control, demonstrating how “resistance” itself can be weaponized. Bureaucratic failure, economic exploitation, and manipulated ideology act as villains in their own right, creating a society where citizens are trapped and heroes must navigate moral and structural complexity.


New Heroes for a New Kind of Villainy

This evolution of villainy demands heroes who are more than symbols—they must be strategists, insurgents, and analysts capable of navigating systems rather than confronting a single enemy. In Earth-6160, heroes like the alternate Spider-Man and his allies must dismantle the Maker’s Cabal, challenge Wilson Fisk’s media empire, and outmaneuver Nick Fury’s enforcement campaigns. These heroes confront propaganda, false crises, and ideological manipulation with intelligence, cunning, and moral clarity.

In the Absolute Universe, Absolute Superman, Batman, and Wonder Woman must survive not only supervillains but the very chaos of their world. Superman protects civilians from systemic and institutional exploitation, Batman operates with ingenuity despite the loss of resources, and Wonder Woman inspires hope in communities stripped of guidance and safety. Together, these heroes reflect the complexity of our world—they survive instability, confront pervasive systems of oppression, and redefine what heroism means when the enemy is woven into society itself.


Conclusion: Mirrors of Our World

The Ultimate and Absolute Universes confirm that modern evil is systemic, structural, and multi-layered. It operates through secret cabals, propaganda, economic and bureaucratic exploitation, militarized enforcement, and ideological manipulation. Heroes in these worlds must think strategically, navigate moral gray areas, and dismantle systems rather than just individuals.

The shape of evil has changed, and the heroes who confront it have changed with it. These stories are more than entertainment—they are mirrors reflecting the systems, structures, and crises that challenge not just characters on a page, but the imagination of readers who recognize the complexity of modern evil and the courage it takes to oppose it.

REVIEW: Predator VS Spider-Man #1 - P.V.S.: Dawn of Slaughter

George SerranoComment

Predator VS Spider-Man #1 Variant Cover by Ryan Brown
Writer: Benjamin Percy Artist: Marcelo Ferreira Inker: Jay Leisten Colorist: Frank D'Armata Letterer: Clayton Cowles

The city’s heating up, the bodies are skinned, and Peter Parker is one wrong turn away from a face-off with death itself. Let’s dive right into this recap and review of Predator Vs Spider-Man #1!
WARNING: Spoilers and graphic images to follow


1. The Heat Is On

Predator vs. Spider-Man #1 opens in a sweltering New York City, where the rising temperature feels like a ticking time bomb. Detective LaPearl is knee-deep in one of the most disturbing crime scenes Marvel’s ever published: multiple men, skinned alive and missing body parts. The details are grotesque, the tension immediate. And before the real forensics team can arrive, LaPearl realizes the CSI she was chatting with has already vanished—because it wasn’t a CSI at all. It was Peter Parker.

That’s the kind of book we’re dealing with. Tense. Twisty. And absolutely unwilling to pull its punches.

2. The Hunter Strikes First

Once Peter suits up, things spiral fast. A speeding van, a group of bank robbers in alien masks, and a close call with some kids playing by a fire hydrant give us our superhero action beat. But when the robbers reach their hideout, the issue leans fully into horror.

One by one, the criminals are picked off in the shadows—culminating in one of the most gruesome moments in recent Marvel memory: a full-on face-rip straight out of a Predator film. Artist Marcelo Ferreira doesn't hold back here, and it's stunningly effective.

Peter, meanwhile, stumbles across the aftermath—bodies skinned, limbs missing. He thinks it’s a serial killer. We know it’s something much worse.

3. Darkness Below, Chaos Above

Down in the subway, Mary Jane gets her own horror movie moment. Power goes out. A fellow passenger panics. MJ offers comfort and shines her phone light out the window—only to find the Predator, mask made of human skin and all, lurking in the darkness like a monster from myth.

It’s terrifying. And back above ground, Peter and Jonah decide to go public. Jameson uses his paper to stoke panic. LaPearl, pissed that her case has leaked, wants to bring Peter in for questioning. But he’s already back in the suit—and MJ still isn’t home.

4. Percy and Ferreira Understand the Assignment

I’d like to take a second to gush about the creative team behind this series. Writer Benjamin Percy (Predator vs. Wolverine, Wolverine, X-Force) proves he knows how to make the Predator work in a superhero universe. His horror sensibilities are sharp, his pacing relentless, and he strikes a perfect balance between gritty realism and Marvel’s signature character voice.

Marcelo Ferreira (Miles Morales: Spider-Man, Doctor Strange) brings dynamic action and grotesque, haunting detail to every panel. The more brutal scenes (like a face being peeled away from bone) are nightmare-inducing, but they never feel excessive—just chillingly effective. Inked by Jay Leisten and colored by Frank D’Armata, the visuals pop with just enough grime and shadow to make you sweat alongside the characters.

5. A Savage Twist That Changes the Game

Ok, back to our recap. I must say, going into this series, I was cautious. Crossovers that don’t impact continuity often feel like filler. But Predator vs. Spider-Man avoids that trap by fully committing to the tone. This feels like a slasher story—with Spider-Man as the final girl and NYC as the haunted house.

And just when you think you’ve got it figured out—boomKraven the Hunter enters the fray. What started as Predator wearing Kraven’s narrative skin suddenly gets real. Now there are two apex predators on the loose.

So now we’re left wondering: Will Kraven the Hunter become Kraven the Hunted? Will Spider-Man have to team up with the devil he knows to fight the devil he doesn’t? Can NYC survive a war between a wall-crawler, a wild man, and a walking nightmare?


Final Verdict: A Brutal, Brilliant Kickoff

Predator vs. Spider-Man #1 doesn’t just mash up franchises—it sets the tone for a nightmare-fueled mini-series that earns its spot in both Marvel and Predator canon. The creative team is firing on all cylinders, delivering a book that reads like a horror-thriller with superhero stakes. It’s sharp, gory, fast-paced, and smarter than it has any right to be.

This isn’t a gimmick—it's a genuine clash of ideologies: the Predator's cold, calculated cruelty versus Spider-Man’s human heart and tireless heroism. With a shocking final-page twist and impeccable atmosphere, this issue does exactly what a first issue should do: hook you, haunt you, and leave you desperate for more.

REVIEW: Daredevil: Cold Day In Hell #1 - Old Man Murdock aka The Dark Matt Returns

George SerranoComment

Marvel’s newest limited series throws Daredevil into a world that's barely holding together — and shows us a Matt Murdock who might not be either. Cold Day in Hell #1 is grim, heavy, and honestly, exactly the kind of Daredevil story I love. Here’s how the Devil found his way back… and why it might break him all over again.
SPOILERS

Ashes of a Fallen City

Daredevil: Cold Day in Hell wastes no time showing us that this isn’t the Marvel Universe we’re used to. New York is wrecked, divided, and rotting away after some world-breaking event that’s left society in shambles.

At the center of it all is Matt Murdock — older, weaker, and long since retired from being Daredevil. We first catch up with him visiting Wilson Fisk’s grave, casually mentioning a run-in with Jessica Jones. Nowadays, Matt’s way of helping is running a soup kitchen called Battlin’ Jack’s — a small light in a world that's mostly darkness.

The Man Without Hope

The creative team of Charles Soule and Steve McNiven does a killer job showing just how far Matt has fallen. He’s not a fighter anymore. He’s just a man trying to be kind — and even that doesn’t get him very far.

In one of the book’s rougher moments, Matt tries to help a homeless man only to get mugged and shoved down a flight of subway stairs for his trouble. Even after that, Matt still offers the guy a free meal at Battlin’ Jack’s. It’s a heartbreaking beat that reminds you: Matt Murdock might be broken, but he’s still Matt Murdock.

The Blast That Brought the Devil Back

Everything changes after a dirty bomb rips through a subway station, filling it with some weird radioactive gas. Matt breathes it in — and in a brutal sensory overload, his superpowers come roaring back.

The creative team makes you feel it — the pain, the confusion, the flood of information. But once Matt gets a grip, the old instincts kick in. Even half-dead, Matt dives right back into saving people trapped in the wreckage. Because that’s just who he is.


A Soldier’s Last Stand

While pulling people from the rubble, Matt stumbles on a brutal sight: a battered, grizzled Captain America holding up a mountain of debris to protect a passed-out kid.

Cap’s dying, and he knows it. With what little strength he has left, he begs Matt to save the girl — calling her “the key to all this” — before finally succumbing to his injuries. It’s a gut punch. Even legends die in this world.

Blood in the Shadows

Later on, Matt spots a crew of hazmat-suited thugs trying to steal Cap’s shield for their mysterious boss. Despite being older and battered, Matt’s reflexes are back — and they’re deadly.

Tracking their scent, he tails them to a hideout straight out of a nightmare: a radiation-poisoned madman holding a limbless Frank Castle (yeah, the Punisher) hostage.

When the thugs mention their assailant was a redheaded blind man, the boss immediately figures it out: Daredevil is back.

And that boss?

Bullseye.

Still one of Matt’s most brutal, twisted enemies — and somehow even worse in this new world.

The Last Temptation of Matt Murdock

Meanwhile, Matt finds what’s left of his old Daredevil costume. It’s tattered. It’s dusty. And it’s exactly what he needs. The Devil of Hell’s Kitchen might be older, slower, and beat to hell — but he’s not done yet.


Verdict:

Daredevil: Cold Day in Hell #1 feels like a brutal mix of Old Man Logan and The Dark Knight Returns, but it still feels completely Daredevil at its heart. It is everything I love in an end-times story and there’s no getting around it — Daredevil: Cold Day in Hell wears its inspirations proudly on its sleeve. If you’re a fan of books like Old Man Logan or The Dark Knight Returns, you’ll feel right at home here.

But what makes this story stand out is that Matt Murdock isn’t just fighting against a broken world — he’s fighting against himself. Unlike Logan or Bruce, who come back because they’re angry, Matt comes back because he can’t refuse the call. Even when it gets him hurt. Even when it’s hopeless. It’s a quieter, sadder kind of return. And honestly? That makes it hit way harder.

The art carries so much of the heavy lifting, painting New York like a rotting fruit eaten away by war and violence. And through it all, Matt wrestles with the idea that maybe — just maybe — all of this is part of God’s plan. Maybe it is. Maybe it isn’t. But whether it’s faith or just stubbornness, Matt chooses to believe it. And that's enough to put the Devil back in the fight one last time. I can’t wait for Issue #2.